May 22, 2006, 03:32 PM // 15:32
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#1
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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Even though Anet clearly favors PVP...
Honestly, I'd like to see some sort of flashy emote for PvErs, like if you beat every mission you'd get an emote, if you beat every bonus, you'd get a better emote, ect. I like how we get titles now, but they are not flashy in the least. And I realize that one could argue that that fancy armor is the PvErs reward, but it just seems rather unfair that PvPers get a giant tiger/phoenix/whatever, whereas we just get a cool skin to wear.
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May 22, 2006, 03:43 PM // 15:43
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#2
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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/signed
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May 22, 2006, 03:52 PM // 15:52
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#3
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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A.net favors PVP? Dude A.net gave you whole new content, only thing PVP got from chapter 2 is 12 vs 12.
PVE does not need emotes for all you did was finish a mission.
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May 22, 2006, 04:02 PM // 16:02
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#4
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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PVErs are already flashy. We get 15k armor, we get FoW armor, we have access to better weapons , and the special event items (halloween, wintersday, day of the tengu) are for PvE characters only. Sure a PvP player can buy weapons, but that would mean they have to grind to get the gold, thus disqualifying them from the "hardcore PvP only" type.
so /notsigned
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May 22, 2006, 04:04 PM // 16:04
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#5
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Academy Page
Join Date: Mar 2006
Location: United Kingdom
Guild: None - i'm free lance at the mo'
Profession: E/
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/howtheheckcanyouthinkanetfavourspvp?
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May 22, 2006, 04:13 PM // 16:13
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#6
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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How can i think that Anet favors PvP? Well, FOW armor is rather dull unless it's dyed an extraodinary color, but a fame emote is TOTALLY noticeable. It's got a giant animal shooting out of somebody, it's gold, it's got a crazy aura about it, ect.
That's how I think Anet favors PvP.
Quote:
Originally Posted by fiery
A.net favors PVP? Dude A.net gave you whole new content, only thing PVP got from chapter 2 is 12 vs 12.
PVE does not need emotes for all you did was finish a mission.
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PvP does not need emotes for all out did was kill a bunch of people with IWAY/Spike.
Sorry for the double post, but I feel this needed to be said.
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May 22, 2006, 04:19 PM // 16:19
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#7
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Scars Meadows [SmS] Officer (not recruiting)
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/notsigned.
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May 22, 2006, 04:21 PM // 16:21
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#8
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Ancient Windbreaker
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Quote:
Originally Posted by fiery
A.net favors PVP? Dude A.net gave you whole new content, only thing PVP got from chapter 2 is 12 vs 12.
PVE does not need emotes for all you did was finish a mission.
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DUDE! OP was not asking for an emote for finishing A mission. He suggested one for finishing every mission (a minor accomplishment) and every bonus (a significant accomplishment). I see no harm in this and it in no way takes away from the accomplishments of PvP elitests.
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May 22, 2006, 04:24 PM // 16:24
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#9
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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Eh, use the Edit button to, edit a post to cause less spam in a thread.
I'm sorry if you think all HOH wins is Iway, but it's really not. As for spike builds, many varations and new styles are forming. I'm thinking you don't HOH much. But on a good balance build, it's all about positioning and tactics. 1 team vs. 1 team, the better of the team wins. As for a battle to win HOH, it takes patience and tactics.
Quote:
Posted By: quickmonty
DUDE! OP was not asking for an emote for finishing A mission. He suggested one for finishing every mission (a minor accomplishment) and every bonus (a significant accomplishment). I see no harm in this and it in no way takes away from the accomplishments of PvP elitests.
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As I said, A.net does not favor PVP more. As for completing a mission, who needs a a new emote after each mission and bonus? Every, almost all mission is henchie-able, why emote for it when countless people from Chapter 1 know their usefullness.
Last edited by fiery; May 22, 2006 at 04:29 PM // 16:29..
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May 22, 2006, 04:28 PM // 16:28
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#10
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Krytan Explorer
Join Date: Mar 2006
Guild: Jeepers Kreepers
Profession: R/Mo
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/signed
Anet does favor PvP. Take a look at the Faction PvE content. When you get to the mainland what level are you? Level 20 or close to it (as long as you do all the missions and quests available up to then). What level are the henchies? 20. What level are the enemies? 20. The PvE content very closely resembles PvP except that instead of other players controlling the opponents it's an AI instead. You have competition between the alliances of the same faction to see who can get the most faction points (current way by farming) to control the elite missions. That is an indirect PvP in that it is players still competing against other players but just not toe to toe (me fight you). Then you have the factions Luxon vs Kurzick. This is a combination of both kinds of PvP. Both a case of me fight you and me and you competing less directly for the same goal. All of this is suppose to be PvE content?
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May 22, 2006, 04:32 PM // 16:32
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#11
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Ancient Windbreaker
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Quote:
Originally Posted by fiery
As I said, A.net does not favor PVP more. As for completing a mission, who needs a a new emote after each mission and bonus? Every, almost all mission is henchie-able, why emote for it when countless people from Chapter 1 know their usefullness.
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I specifically said nothing about Anet favoring PvE or PvP. That is not an argument that I care to get into on these forums.
And, as I said, the OP is not asking for an emote for completing "A" mission or bonus. Please re-read the OP.
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May 22, 2006, 04:39 PM // 16:39
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#12
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Wilds Pathfinder
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The OP means get one shiny emote for finishing every mission or bonus in the game. One emote for finishing every mission or bonus in the game. Simple as that.
I shall take my leave now...
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May 22, 2006, 04:41 PM // 16:41
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#13
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Frost Gate Guardian
Join Date: Oct 2005
Location: "Out There"
Profession: Mo/
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/not signed
you have titles system now which vast majority of them are geared purley for PvE.Emotes for completing all missions and or there bonuses please......
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May 22, 2006, 07:12 PM // 19:12
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#14
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Krytan Explorer
Join Date: Jul 2005
Location: Taunton, Mass.
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how bout u guys get flashy emote if pvpers can get rid of the faction cap, and let us unlock skins/dyes with faction as well :-p
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May 22, 2006, 07:18 PM // 19:18
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#15
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Wilds Pathfinder
Join Date: Oct 2005
Location: England
Guild: Blood On The Worlds Hands
Profession: W/
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Quote:
Originally Posted by Autumn_Leaf
how bout u guys get flashy emote if pvpers can get rid of the faction cap, and let us unlock skins/dyes with faction as well :-p
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i agree with being able to unlock dyes/skins, also making it so more than 10k faction can be obtained at once.
i also agree PVE needs emotes, maybe for example finishing both games, gets you one emote.
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May 22, 2006, 09:16 PM // 21:16
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#16
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The Greatest
Join Date: Feb 2006
Profession: W/
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ANet favours PvE....lol.
We have hundreds of weapons, bows, shields, staffs, wands, offhands. We have 38 coop missions. We have 2 countries to roam. We have FoW/UW. We have nice armour. Rangers can get several species for a pet. We can fight countless enemies. Now, lets see what PvP has to offer....
1.5k armour, only pets a wolf. They can 12v12, RA/TA, HoH. PvP only chars cannot leave battle isles.
Now, you sure ANet favours PvP?
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May 22, 2006, 09:19 PM // 21:19
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#17
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Yes ANet favors PvP; because the game was made for and meant for PvP players. Research FTW.
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May 22, 2006, 09:23 PM // 21:23
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#18
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Ancient Windbreaker
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<--- sticks one toe in to test the waters -----
There is one area where PvP is definitely favored. Most skill changes are based on PvP balance and suggestions of PvP players, regardless of what the PvE players think of the changes. Now ...... I'm not saying this is right or wrong .... just pointing out what I have seen since I started playing this game.
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May 22, 2006, 09:26 PM // 21:26
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#19
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Quote:
Originally Posted by quickmonty
<--- sticks one toe in to test the waters -----
There is one area where PvP is definitely favored. Most skill changes are based on PvP balance and suggestions of PvP players, regardless of what the PvE players think of the changes. Now ...... I'm not saying this is right or wrong .... just pointing out what I have seen since I started playing this game.
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Exactly. Look at what happened to IWAY (hey it's most famous). How much would you like to bet that MM necros got nerfed because of minion factories in Heroes Ascent too.
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May 22, 2006, 09:32 PM // 21:32
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#20
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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I don't get it, the only emote that's for PvP people is the /rank
plus
There's only 1 title that's for PvP!
How can you think Anet favor PvP, while 95% of all these awards are for PvE people only?
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